So ultimately, what good is this Unit sub category, aside from allowing control over pre placed units ona single player map say. nor have i found a way to give a name to a unit that doesnt exist on the map already. But nothing except adding preexisting units to the map, seems to allow the use of this ?Unit scripting category.Īs far as i can tell, there is no way to give a Team an Object name. It seems that if you place a Unit on your map in world builder, and than give it a name, it can be accessed through this Unit Scripting Option, but what about units that are not created on the map previous to play.īasicly, it seems that i cant test conditions on certain unit types, only on teams. Inside the scripts options, there is a sub category for Units, but the only object available when selecting a Unit script, is. Im wondering if anyone has had any experience with this issue im having. One thing that is bothering me though, is the Unit options in World Builder. ![]() ![]() Lately i have been using world builder alot to do AI for my mod, and for the most part, its coming along alright.
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